A detailed look into how the levels were developed, making use of the designs and graphics that had already been completed.
Initial sketches and thoughts that were later developed into full levels for the game.
The initial sketches of each chacter and the various states they can sit in.
A look into the ideas behind my AINT207 odule at university where I am required to build a game.
An introduction of using the Git version control system, aimed at those who are just starting out.
The process behind making Ubuntu share files with Mac OS Lion using the AFP protocol.
I share how I went about upgrading to an SSD whilst maintaining the volume of storage that I require on a dialy basis.
The solution to OS X reporting "Bluetooth: Not Availiable" and refuse to recognise your Macs bluetooth chip
A walkthrough for how I created a weather feed visulisation in Processing for University.
A reflection on the game production; what I could do better next time, and what I did well this time.
How the PHP script worked in able to allow the flash game to communicate with an external high-scores database.
How the high-scores were laoded by combining ActionScript with a server-side PHP script.